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Poikilos

musician, storyteller, programmer-artist

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Monthly Archives: October 2002

DXMan (experimenting with 2.5D using DirectDraw)

This is an experimental game. It uses 3D spatial coordinates and meters to determine position, physics, hit detection, and sprite scale (features passed on to bonefinity–see below). This game manually loads Targa files (loader is still in bonefinity). If I … Read the rest “DXMan (experimenting with 2.5D using DirectDraw)”

Posted bypoikilosOctober 17, 2002October 17, 2020Posted inBlogTags: game design, legacy-games, Unmanaged DirectX

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